Building up the FLOW in your PBL tutorials
Description workshop:
If the flow of a PBL-session is present, the session basically seems to run itself. However, as a tutor or as a student finding the “flow” of Problem Based Learning (PBL) can be quite challenging. The students should know what is expected of them and they should ideally have the motivation to “run the show”, allowing the tutor to focus on the content of the class and finetune group dynamics when necessary. In practice however, dialing in the machinery of the PBL-system and creating the right kind of group-chemistry can be considered a form of art. Every few weeks, tutors receive new courses with new students and new obstacles to finding our flow.
To tackle this phenomenon Hüseyin Sakalli, lecturer at FASoS, has developed a new card game: Flow. This card game condenses all of the mechanics of a PBL-session, including the CCCS-principles, into a deck of a cards. By learning how to play this game during your tutorials you will be given a tool that will enable you to find your flow.
If you want to know more about this game, please sign up to this workshop, where you will experience the card game yourself.
Intended learning outcomes:
At the end of this session participants are be able to:
- Interpret the impact of Flow to foster CCCS learning in a tutorial setting,
- Use Flow to stimulate targeted aspects of CCCS learning in a tutorial setting,
- Supervise a game of Flow in their tutorials.
About the trainer:
Hüseyin Sakalli is a teaching fellow at the Global Studies program at the Faculty of Arts and Social Science. He has previously taught at the Zuyd University of Applied Sciences and the Faculty of Law at Maastricht University. Flow is his invention and passion project, he is currently researching whether gamification has the potential to change cultural norms in the classroom.
PLEASE NOTE that this workshop is in English and planned to take place on-campus at EDLAB.
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